Season 1 Week 8 - Candy shop, Board game dice shop, bug fixes
Weekly updates

Season 1 Week 8 - Candy shop, Board game dice shop, bug fixes

Welcome everyone to this weekly update! This update is mainly focused on candy usage and board games. Board GamesBoard games now has an item shop where you can purchase dice! There are different types of dice: Small dice: 1 to 3Bigger dice: 4 to 6Large dice: 4 to 12Small or big: 1 or 6These dice can be purchased with trophies. We've also doubled the amount of candies you get in board-games and made the game last 25 minutes. This time

  • scipio3000
    scipio3000
2 min read
Season 1 Week 7 - Mini-games, Minescape jobs, Music...
Weekly updates

Season 1 Week 7 - Mini-games, Minescape jobs, Music...

Welcome to our new weekly update! This weekly features a lot of content, so be ready! General informationQuite a few people were wondering why we didn't do a weekly last week... Our schedule has been delayed for multiple reasons, one of them being the fact that we were working on new unique mechanics for the network. We also couldn't do the slayer update due to the build team members being quite busy with the beginning of uni! MinigamesAs many of

  • scipio3000
    scipio3000
6 min read
Season 1 Week 5 -Skill content and rebalance + economy change + basic commands + translation
Weekly updates

Season 1 Week 5 -Skill content and rebalance + economy change + basic commands + translation

Welcome to our new weekly update! We've focused this weekly update on some of the feedback we received (thanks Raymond for your #feedback form) through Discord (#feedback and #polls). This weekly update includes some rebalancing of some skills as well as some new skill content. We've also translated the entirety of the network to french to expand on a new community. Major changesFishing and CookingWe've added 9 new types of fish to rebalance fishing. We've rebalanced low and high tier

  • scipio3000
    scipio3000
4 min read
Season 1 Week 4 - Minescape monsters and more
Weekly updates

Season 1 Week 4 - Minescape monsters and more

Welcome everyone to our weekly update! This weekly contains a lot of Minescape mob changes and, like every week, we fixed most known bugs. Bug fixesHere is the list of the bugs we fixed: GB-231 Mobs are sometimes invisibleGB-235 Crafting UI says "bronze" instead of "bronze arrow heads"GB-241 Anvil weapon renaming (B.O.T.H.)GB-242 Salmon/Trout fishing error spamGB-245 Dialogue errorsGB-255 Stamina potions don't workGB-258 Item place holder "duplication"GB-260 Taverley Entrance Guard SpawnGB-261 Invalid fishing spot

  • scipio3000
    scipio3000
2 min read
Season 1 Week 2 - Weekly update
Weekly updates

Season 1 Week 2 - Weekly update

Hello everyone and welcome to our first weekly update! The network has been updated and a few bugs were fixed and new content added. New content5 new Minescape questsNew weekly challengesMinescape map update (Taverley wall + map fixes)Combat skills have been changed (damage from your level is now applied as a buffer)GB-64 [GhostRun] Give the ghost night visionGB-81 Prayer regen buffGB-106 Rename essence mine NPC to "Egrus"GB-116 Buff Cooking XP ratesGB-123 [Apocalypse] Make chat global.GB-125 [Minescape] Make

  • scipio3000
    scipio3000
2 min read
Dev-Log #5 - "The big update" and its first patch
Dev logs

Dev-Log #5 - "The big update" and its first patch

Welcome to our fifth Dev-Log! Yesterday we, finally, released our network. We recovered 80k+ accounts and 4,450,700 orbs were given to our old players(from old purchases on the old GamesLabs Network and stats from Minescape Classic). The release itself was pretty smooth, but a few bugs and enhancements were suggested. This is not a weekly update but a small patch so that you can enjoy the network a bit more! Here is a list of what we

  • scipio3000
    scipio3000
2 min read

Top 100 orbs

Final rankings are in!Hello everyone. This will most likely be the final post before the release (exciting right?). I promised you guys a list the top 100 best performing players on the minescape classic game. The following list contains the ranking, the username and the amount of orbs for the 100 best performing players according to our calculation. # USERNAME ORBS 1 Gentleman_Azir 63950 2 Rexx220 41700 3 Lasuuri 37550 4 beaver25 36400 5 namiasdf 33800 6 Yaky 32700

  • scipio3000
    scipio3000
2 min read
Dev-Log #4 - 50 shades of performance

Dev-Log #4 - 50 shades of performance

Welcome to today's dev-log. Many of you noticed that we are in August and the network is still not open.... We were originally planning on releasing it 2 weeks ago, but our two test sessions brought up very bad news for us. Technical issuesOne of the technical choices of our game framework was a bottle neck. The choices we made to decrease the over-all development time hurt us a lot in terms of performance. The entirety of our game system

  • scipio3000
    scipio3000
2 min read
Dev-Log #2 - Economy, stats transfer, global currency

Dev-Log #2 - Economy, stats transfer, global currency

Welcome everyone to our second dev-log! We are sorry for the delay between dev-logs... But we have some good news to make up for it :D Today's dev-log will be mainly about how the economy will work in Minescape and how stats will transfer to the new network. As we've always said: "No progress will go to waste". The economySince 2012, we've always wanted to have a better economy system in Minescape. Well here it comes! Minescape will have its

  • scipio3000
    scipio3000
4 min read